Get Coding 2! by David Whitney

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Walker, 2018. ISBN 9781406382495
(Age: 9+) Recommended. Subjects: Computer programming, Computer games. Cover subtitle: Build five computer games using HTML and JavaScript.
Get Coding 2 is an exciting and informative how to guide for young computer programmers. In the introduction we have the definition of computer software and hardware and take a look back at the history of computer games. Parents, older siblings and grandparents will enjoy sharing their memories of gaming from the classics like Pac-Man and Mario through to Candy Crush Saga and Angry Birds.
With colour-coded missions, clear instructions, step-by-step guides, colourful diagrams and key code skills this is a comprehensive guide to using HTML5, CSS and JavaScript. Join scientist Professor Ruby Day and her friends Rusty, Grace and Markus and learn how to develop games of Noughts and Crosses, Snake, Table Tennis, Endless Runner and Side-Scrolling Platformer. Each section begins with The Developer's Dictionary that includes the game's history and skills for playing. Creatively organised into bite-size boxes, following the arrows to develop each level, this is a rewarding approach to learning these skills. After working through a game build, there's a challenge to change the design of the board or work on developing other more difficult games.
Duncan Beedie's bold graphics, with lively characters and cute cat Scratch add excitement to this comprehensive information book. Colour blocking, hints and tips in speech bubbles and the attention to detail make David Whitney's second computer programming book a great tool for young coders keen to increase their skills and knowledge. In the United Kingdom, Whitney wrote this for the Young Rewired State global community, children and youth up to 18 to learn coding and programming, preparing them to become digital citizens. This is an excellent introductory guide to teach computing skills for both young and older users.
Rhyllis Bignell

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